How to draw a funny furry creature in Photoshop. Drawing wool

This tutorial will show you how I usually paint fur in Photoshop. My method may seem simple and accessible to you, but it often requires a lot of patience if you want to achieve realism.

Step 1. When painting fur, I usually use a 1-2 pixel brush, painting each hair individually... but as you can probably imagine, this takes a lot of time. It was in this way that I painted the fur of my Wolf And Cats ().

Create a custom brush consisting of several dots of different sizes. The size of the dots depends on the task, that is, on what kind of fur you are drawing. Make sure there are not too many dots and that they are not the same. Once the brush is ready, install interval(spasing) to " 1 " by double-clicking the menu on your toolbar. I have different brushes, but here I'm giving two as an example... you can use them too!

Step 2. To start, choose a fairly neutral background. For your paint color, choose a tone slightly darker than the background and start painting with broad, short strokes. If you use a mouse to draw, it's worth setting the brush to fade, since you have no control over the pressure. Don't worry if it turns out a little messy ;)

Step 3. With a lighter tone, start applying strokes on top initial drawing. Wool is actually made up of hairs. different shades To be sure of this, look at your dog, you know that he is “red”, but if you look closely, you will see a lot of variations in the shade of his coat. You should also keep in mind that the coat should not be hard and straight, because in fact it is soft and thin.

Step 4. At this point I start painting the dark fur again and then add the lighter fur on top. As an example, I looked at my cat, who has white fur right under her chin. Here I also added dark golden hairs in some dark places to add some light.

Step 5. Ok... now that we have a great base, we can add definition and highlight individual hairs. At this stage I usually paint over some particularly dirty areas of the background and add some brightness to some strands of fur. Use a small round brush to paint individual hairs. If necessary, you can go back a little and use a smadge to smooth out the image where you think something needs to be redone. Often the wool lies in “layers”, so there should be a shadow under such a “layer”.

Step 6. Okay, here are a few finishing touches... Add the last few hairs and add splashes of color where needed. Here I also added rusty red and slightly highlighted the dark outline around the brighter hairs.

In this short lesson you will learn the technique of drawing a wolf. Special attention I paid attention to such aspects as drawing fur, eyes, nose and other small parts. This tutorial was created in Photoshop, but you can use any other graphics editor, which includes analog functions.

To draw the wolf I used Graphics tablet, which I highly recommend to you too. Details such as fur can be drawn using the mouse, but it will take much longer and require patience.

Final result:

Step 1: Open Photoshop and create a new document. Create a new layer on top of the background layer. Select a hard round brush big size and sketch a wolf.

If you are using a scanned image as an example, then in the layers palette, place it above all layers. For this layer, use the Multiply blending mode, which will allow you to add color to the bottom layer, but at the same time see the outline of the sketch.

Step 2. Go to the Brush Tool (B) with a large size, hardness 100% and on a new layer paint over the sketch with the base color. This layer should be located below the outline layer. When you outline the sketch around the edges, for convenience, reduce the size of the brush.

To get a light fuzz around the edges, select the Smudge Tool (R) and create strands of fur. In this case, you can also use a small, hard brush and paint the fur fibers one by one, or you can use these two methods together.

Step 3. From standard set brushes, select Airbrush Pen Opacity Flow or from another set of Airbrush brushes and paint the wolf with other colors.

For a more realistic result, try to change the brush color as often as possible. Also at this stage you need to determine the guiding shadows, but you just need to sketch them.

Note: When adding different tones of colors, for convenience, limit the area you are going to paint. Create a new layer above the base color layer, then hold down the Alt key and click on the line between the new layer and the base color layer. As a result, when painting, the bottom layer will limit the top layer, and the brush strokes will not extend beyond the boundaries.

Step 4. Delete the sketch (outline) of the wolf or make it invisible. Now let's work with the tones that we applied. Use the same brush as before and blend the shadows together. Select a sample of intermediate shades using the Eyedropper Tool (I) and blend them until you get smooth transitions. The brush opacity should be 100%. For additional color mixing, use the Smudge Tool. Refer to the image below.

Note: when applying color, reference to a photograph helps a lot. You must also decide on the image of the wolf you want to draw and keep its image in your mind at all times. Will it be an Arctic wolf, a Eurasian wolf, a timber wolf or a coyote? Will it be red, white, black, gray or brown? It all depends only on your imagination.

Step 5. Let's start with the nose, as it contains quite simple tones. To draw the dotted texture of the nose, use different brushes. In most cases I use two of these brushes:

  1. Airbrush Pen Opacity Flow with Minimum Diameter set to 0%. This parameter is located in the brush settings panel in the Shape Dynamics tab.
  2. Hard brush (B) round with function Pen pressure (Pen pressure) and Opacity (Opacity) 100%.

To highlight the nose area, use different tones of brown and blue colors. To give more realistic effect add some low light.

Step 6. In this step we will start working on the eyes. Add some rough shades, you need to outline the pupil, as well as the general outline of the eye.

Add highlights and darken blacks where necessary. Remember that the eye should have highlights and be moist, not wet. to paint highlights, use mid-tones of gray, but never white. Using small dots you can define texture.

Now we will add dark tones to the eye. At the top, use dark brown to connect the pupils with the upper shadows. Since the eye is round, it needs to be shaded correctly. To make the eye more realistic and interesting, add shades of other colors. And to finish off the eye, add highlights and a translucent reflection. Also don't forget to draw eyelashes.

Step 7. To start drawing the fur, I chose the muzzle as a starting point. Since it consists of fine and finite hairs, it is therefore the easiest to start with.

For such delicate work, we need a round hard brush (B) with an Opacity value of 100%, use a small brush size within 3 - 5 pixels - it all depends on the size of the document you created. Draw the hairs one by one, making sure to use an eyedropper to sample colors and experiment with a variety of shades. This is enough painstaking work, this will require a lot of patience. It all depends on the size of the wolf image you create; many of the hairs will be invisible a little later - but this will make the fur more realistic.

Step 8. In this step we will draw even more fur on different areas, the main thing is to decide on the type of coat and its length. In those places where there are less than six, it is necessary to use brighter and lighter shades. For areas with thicker coats, more variations with tones should be used. Thick lines also add volume to the fur. The more you use various shades, the more realistic the fur will look. All the hairs of the fur cannot be directed in one direction, especially if it is a wild wolf. Therefore, on a new layer, draw a few additional strands of hair, different from the rest of the fur.

Note: For areas that are in shadow, use darker colors. To create interesting and eye-pleasing effects on a new layer, add additional colors and experiment with blending modes.

Step 9. In this step we will work with the wool again. Another way to make fur look realistic is to use rather unexpected changes in colors. As a result, the coat will gain more volume as most of the fibers will be visible. Select a hard brush with 100% opacity and experiment with light and dark brush strokes. For convenience, work on separate layers.

Note: Instead of brush opacity, experiment with Flow. Using options such as Pen Pressure and Flow, you can draw subtle lines. For Flow, try to use values ​​between 15 - 30% for best results, change the pen pressure from time to time.

Step 10. While drawing the fur on the edges, if necessary, you can redraw the hairs on the first layer to blend them thoroughly. See the image below: in the ear area and below it, the hairs have been redrawn, and the edge to the right of the ear is the original.

This can be done using the same small brush with hard edges. Draw new hairs and erase excess ones to achieve a more natural look. It is very important to determine the direction in which they should be located.

Note: Draw hairs of different sizes, as the strands of fur do not need to be the same length. Also combine strands of different thicknesses using the Smudge Tool (Finger).

Step 11. We're almost there! After a long and fruitful work, you should finish the process of drawing small hairs near the nose and eye. Now we move on to drawing longer and thicker hairs in the neck area.

Note: I would like to draw your attention to how the hairs on the neck are arranged - they practically stick together, forming separate strands. The strands on the neck should be thicker than the strands on the muzzle, so they should not be drawn so carefully.

Step 12. On those parts of the neck where necessary, draw more than six. To do this, use a brush with hard edges, but a larger one (5 - 10 pixels) and lower the Flow value. There is no need for precision here, just mark the main strands.

Using the Smudge Tool (Finger), connect the hairs together to give them softness and lack of definition.

Step 13. Continue drawing the long hairs in the form of small and thin brush strokes, and where necessary, blur the edges. Keep doing this until you achieve a satisfactory result.

Some details will require additional adjustments. Add a mustache in the nose area, and draw sparse long strands around the eyes. Also paint on the rare strands of fur that stand out from the main coat to give the wolf a more wild and natural look.

Step 14 The last thing we need to do is add a suitable background. This could be an image with flowers or any other. For this illustration, I chose a sky image that has a nice mix of light and dark tones.

Blur the background using the Gaussian Blur filter and set the radius value to your liking. The main thing is to make the background blurry enough so that the main shapes cannot be seen on it.


The image below shows my layers panel. Some layers were merged during the painting process.

Step 15. In this step we will add finishing touches. I added some light background lighting to the image.

Make a duplicate of the blurred background layer and change the blending mode for the copy to Hard Light, Soft Light or Overlay - choose at your discretion.

Now we need to slightly reduce the depth of the light and dark areas; use Curves to do this. Just don’t overdo it - the main thing is to keep it natural.


To add a soft light to the entire image, apply a Photo Filters adjustment. Experiment with cool and warm filters and different colors to get the effect you want.

Our work is ready! After some pretty hard work, enjoy the end result. If you are not satisfied with any aspects, then you can always go back and fix everything.

Remember that adding is too much additional details can ruin your work. Be careful!

Here's the way I usually draw fur in Photoshop. You'll find that it's actually quite easy, but it will require patience if you want the fur to look realistic.

Step 1 - I'm used to using a 1-2 pixel brush, drawing every hair... but you understand that this takes a lot of time.

Make a brush consisting of several dots of different sizes. The size of the toner depends on the size and resolution of your work. Also make sure there are not too many dots, otherwise the texture will be too noticeable due to repetition. When you have made the brush, set spacing to “1” in the brushes menu. I use several brushes, here is an example of two of them.

Step 2 - Make the base layer a neutral color, the main color a little darker and start painting with short strokes. Don't worry if it turns out a little sloppy.

Step 3 - Using a lighter color, paint over more strokes. Fur is actually made up of many different colors. You may look at your dog and think “brown,” but look closer and you will see many shades. Also remember that the fur is unlikely to be clearly straight, so make the lines curved.

Step 4 - At this stage I painted more dark fur on in the background and light on the front. I copied it from my cat - he has a white “patch” of fur under his chin. I also added some gold strokes over the dark area to add some highlights:

Step 5 - Great... we have a good base ready, we can continue to work and highlight some individual hairs. At this stage I touch up the sloppy areas of the base to achieve realism. Using a small round brush, paint in individual hairs. You can smudge them a little using the Smudge Tool - Finger. Usually the fur lies in layers, so draw shadow in some places.

Very often we see completely unimaginable, captivating, very beautiful, cute creatures that were painted by a talented artist. Their fur or eyes or other parts of the body look very, very realistic; it seems to us that it is not at all possible to do the same. But we are trying, we are learning, and in this lesson let’s try to repeat drawing a very funny fantastic creature with fluffy fur!

In this tutorial we will use the version Adobe Photoshop CS6.

This is what we should get in the end:

So, in this Photoshop tutorial, we will concentrate and look at how to create a cute furry character in Photoshop, which, for example, is found in cartoons. Let's start!

For the lesson we will need (registration required):

  1. Fur image ( registration)
  2. Gravel Image()

Step 1

If you decide to create a bizarre creature, then start with a sketch to find the optimal shapes and proportions, this is always in a good way get something interesting and funny, and it will also be starting point to get the basis for your final creation.

Step 2

As soon as we decide on our idea to embody a cartoon furry character, we will immediately begin to create. Open a new document and fill it with a bright orange color, I usually start with the eyes, for me they are the center of the character, you can find a reflection of his personality in them. Why are they asymmetrical? The answer to this question is simple - this is my personal preference, I prefer to draw eyes in this likeness for my characters. So, first draw two circular selections using the Elliptical Marquee Tool (M), create a new layer, call it “Eyes Base” and fill the selection with white, then apply the Drop Shadow property in the Layer Style as shown in the picture.

Step 3

Now let's create an iris for our furry creature, to save time let's draw one eye for him and then later copy and paste it into the other eye. Draw a circle using the Elliptical Marquee Tool (M) in the middle of the white circle, create a new layer “Right Iris” with default settings, and fill this selection with blue. To make it concave, create a new layer “Concave Shadow”, set its Blending Mode to Overlay and Opacity to 100% and apply a black to transparent gradient as shown in the image.

Step 4

For the texture of the iris, you will need to create a special brush, which will later be useful for the fur as well. Hide the previous layers that we created before, create one new one, and using the Pen Tool (P) create vertical line, then using the Convert Point Tool, bend it as shown. Now in the Brush Presets palette, select Flat Point Medium Stiff, then go to the Path Tab -> Stroke Path, make sure Simulate Pressure is checked, play with the brush sizes to get thin lines with degraded edges. Now go to the Edit -> Define Brush Preset menu and save the shape as a fur brush or whatever you want, it doesn’t matter.

Step 5

Once we have created the brush, then it’s time to configure its parameters. Go to Brush Settings (F5) and on the Brush Tip Shape tab we adjust the interval between the slider, and on the Shape Dynamics tab we set up the controls as shown below, play with them doing a few tests until you get the required behavior to draw the radial texture of the iris. Create a new layer “Iris Texture” place it below the “Cavity Shadow” layer, set the blending mode to Soft Light and opacity to 100%, select black color and draw the texture, and then use the Smudge Tool to make a small transformation to make it look like a little messy (wrong).

Step 6

Repeat the same operation as before, but this time selecting White color, on a new layer “Texture Iris White”. Set its Blending Mode to Soft Light and Opacity to 100%. This is necessary to lighten the area of ​​the opposite shadow, so apply a layer mask to hide the top right corner of the layer.

The iris tends to have a darker area at the edge, so create a new “Iris Stroke” layer, set its Blending Mode to Multiply and Opacity to 60%. Use the Wand Tool (W) to select the shape of the iris and go to Edit -> Stroke, select Inside Location and make a 4 px stroke using the Smudge Tool, smudge it a little to integrate it better into the texture.

Step 7

The iris still doesn't look concave enough, so duplicate the "Iris Shadow" layer and set the Blending Mode to Multiply and the Opacity to 90%. This will give us a deeper finish.

Now it's time for the light. Create a new layer “Concave Light 1″, set its Blending Mode to Luminosity and leave the Opacity at 100%. On it, draw a white ring, which should be smaller than the diameter of the iris. Use a soft round brush to do this with low opacity. Then create another layer “Concave Light 2”, set its Blending Mode to Lighten and Opacity to 57%, add light to the bottom with some extra white strokes, and use the Smudge Tool to simulate the surface of the iris.

Step 8

Next, draw the pupil. Create a new layer “Pupil”, leave the layer settings as default, and draw a black dot, placing it in the center of the iris. Use the Smudge Tool to make the edges a little worse. Now we'll add a final reflection for the eye. Create a new layer “Retina Brightness”, leave the layer settings as default. Draw a white dot in the upper right corner, and smudge the edges a little with the Smudge Tool. To simulate the reflection, we will also draw and smudge a blue and orange outline in the lower left corner to make the blue light reflect and the surrounding hair orange.

Step 9

The last effect will reflect the horizon on the surface. To do this, create a new layer “Horizon Reflection”, set its Blending Mode to Soft Light and Opacity to 20%, draw irregular lines in the center of the eye with black and fill the rest to the bottom. Now apply a layer mask to hide the part painted on the outside.

Step 10

By merging all the visible layers that were used to draw the eyes, except for the “Eyes Base” layer, we will end up with a layer that we will call “Right Eye”, duplicate it and rename the resulting layer “Left Eye”. Go to Edit -> Transform -> Scale to resize the left eye. Using the Move Tool (V) move it to the desired location. Merge all layers with eyes.

Step 11

The eyes of our cool funny creature are finished and now it's time to work on his body. Create a new layer above the “Orange Background” layer, select a soft round brush, select black color, and start drawing the body shape of the furry character. You don't need to be very precise, just sketch out the basic shapes. Now go to Filter -> Liquify and use the Forward Warp Tool (W) to adjust the shapes such as the arms, legs, cheeks and head.

Step 12

Now we will add details to the edges, to do this, first use the Smudge Tool and a Hard Round Pressure Size, start making larger tufts of hair. Adjust the brush size during the process to get better results. Fur with more varied tufts looks more realistic. Also change the direction and angle of the stroke.

In the next step, use a 14px Spatter brush. This brush gives a more variable effect. Again, vary the size and angle to achieve better results. Use small size brushes to create fine hairs, and then the Smudge Tool to create curls.

Step 13

Next, we'll add the eyebrows. With them, our furry cartoon character will look even funnier. Create a new layer “Eyebrows” on top of the eye layers, make a rectangular selection above the eyes with the Rectangular Marquee Tool (M) and fill it with orange. Then apply Layer Style, Drop Shadow and set the parameters as shown in the image. Using the Smudge Tool again and the Spatter brush at 14px create some hair. Since the layer has a shadow, each stroke we make will project its own shadow, giving us the effect of depth.

Step 14

Using the fur image downloaded from the link, we will lay the foundation for our character's fur. Start selecting areas of fur in the picture with the Polygonal Lasso Tool, then copy and paste them to create different layers of fur. Once you transfer the selected fur to a new layer, move or rotate it to match the correct direction of the hair. The arrows in the picture show how the hair should be positioned on the body, head and tops. In some cases it is necessary to use the Warp Tool Transform to fix them.

Step 15

Now we will “glue” each tuft of hair of the furry creature, first of all, set the blending mode of each layer so that they are all Multiply and with Opacity 100%. Apply a mask to each layer and use the Smudge Tool with a 14px Spatter brush to merge adjacent hairs. Follow the direction of hair growth to avoid large cuts. Setting the pressure during the process will give you better results. Remember that we are not painters, we are simply making it possible to see the layer underneath using the transparency of the layer mask, so to complete the process in some areas you will need to paint on the layer mask with black or white to show or hide some of the hair.

Once we've mixed everything and made adjustments in the mask layers, merge all the layers, set the blending mode to Multiply, and go to Filter -> Sharpen -> Smart Sharpen and sharpen at 50%.

Step 16

Our furry funny character needs mouth adjustment. To fully express it, create a new layer “Mouth”, set its blending mode to Multiply and Opacity 100%, select a round brush, set its size to about 3 pixels and draw the line of the mouth, then use the Smudge Tool to disturb the stroke a little to imitate the surrounding hair. We still have a body without volume. To fix this, create two more layers, set their blending mode and opacity as shown in the image. Now we will paint shadows to reveal shapes such as hands, chin, eye sockets and so on, using black and playing with the Opacity.

Step 17

In the next step we will add a blue side light that will enrich our color palette. Create a new layer “Blue Light” and set the Blending Mode to Color. Leave the opacity at 100%, select a soft round brush and draw an outline on the left side of the character. Then use the Smudge Tool and a 14px Spatter Brush to adjust the outline to match the hair texture.

Step 18

Now begins the stage where we will finish finishing our furry fur over the base that we created from real picture fur. Select the brush we created in step 4, go to the Brush Setting Palette (F5) where we will play with the various brush tip shape controls. Firstly, the size of the brush to get different sizes of hair, depending on what part of the body it is, it will be longer or shorter. Another setting is the angle adjustment, you will need to adjust it according to the direction of hair growth, as we already did in step 14. And finally, the Spacing setting to adjust the hairs, on exposed areas such as the stomach, the hair will be more scattered, and on the cheeks should be closer to each other.

Step 19

With the Shape Dynamics brush settings we will have more control over the contours of the hair. Adjust the Angle Jitter to create tousled hair, and the Roundness Jitter to create more waviness. Let's have fun with our hair.

Step 20

The fur of the funny creature will be based on two layers, “Orange Fur”, where we will use a lighter orange color than the main orange color of the body, and a “White Fur” layer, where we will paint white hairs, in Normal mode and 100% Opacity . The white fur should be on an orange layer of fur. As you can see in the image below, don't try to paint over all the body hair, just add some hair in some areas which will help give a more realistic finish. We'll add an additional layer of Under Eyebrows Fur where we'll draw some dark orange hair outlines to get more shadows in that area.

Step 21

For the white tufts of our creature's fur that go from the chin to the chest, we will use a piece of fur from our real picture. Using the Lasso Tool (L) or Elliptical Marquee Tool (M) make a selection of the wisp, then copy and paste it onto a new layer “White Wisp”, leave the blending mode Normal and set the opacity to 75%. Apply a layer mask and hide the unwanted hair. Now to give it white shade, go to Image -> Adjust -> Levels and adjust the right slider for Lightness.

Step 22

To curl the hair a little more and make some adjustments, use the Smudge Tool with a high Strength value.

Step 23

Having reached this point, let's lighten the black eyes a little, to do this, create a new layer “Shiners Correction”, leave the blending mode to Normal, and set the opacity to 25%. Now with the brush we set up earlier, let's draw the outlines of the hair with an orange body color around the eyes.

Step 24

Now, let's look at the background for our funny creature. We need to go down the layer tree to create a new layer above the “Body Shape” layer. Name it “Background Blue Light”, leave the Blending Mode at Normal and set the Opacity to 35%. Then using the Body Shape layer, make a selection of the body with the Wand Tool (W) and then create a Layer Mask to isolate the body from the background. Take medium saturation Blue colour and apply a gradient from top to bottom from blue to transparent using the Gradient Tool (G).

Step 25

Next, create a new layer “White Spotlight”, set the Blending Mode to Soft Light and 75% Opacity, copy and paste the Layer Mask we created in the previous step to isolate the character's body again. Select the Brush Tool (B) and use a soft round brush to paint a white dot large enough to highlight the character.

Step 26

To create soil, use the gravel image from the link and import it onto a new “Soil” layer. Leave the settings in Blending Mode – Normal and Opacity at 100% and go to Edit -> Transform -> Perspective and adjust it according to the position of our furry character. Now, using the Elliptical Marquee Tool (M) make an oval selection of the area of ​​soil that we want to show, then go to Select -> Refine Edge and adjust the Feather Edge to 15px. Finally, apply a layer mask. To hide the part of the soil that overlaps the legs, go to the “Body Shape” layer and make a selection with the Wand Tool (W). Select Paint tool Bucket Tool (G) and fill it with black on the layer mask.

Step 27

To balance out the surrounding color on the soil, create a new “Soil Blue Tint” layer, set its Blend Mode to Color and Opacity to 35%, and fill it with the same blue color we used in the previous gradient.

Step 28

Finally, you need to draw the shadow of a funny furry creature above the soil. Create a new layer “Character Shadow”, set its Blending Mode to Multiply and 71% Opacity, select the Brush Tool (B) with a soft round brush and black color and paint a shadow.

Step 29

We are done with our funny cartoon furry character and background. Add some vignetting at the end. Go to Filter -> Lens Correction and apply the following settings.

Step 30

To make our image of the cool furry character a little sharper, go to Filter -> Sharpen -> Smart Sharpen and apply the following settings.

Conclusion

To complete our image of a funny creature, glue all the layers together. I prefer to duplicate them first and keep copies of the originals. On the resulting layer, make several adjustments: Image -> Adjustments -> Levels to increase the contrast. I hope that you were able to complete this Photoshop tutorial, and you were able to create the funny creature that we looked at, or maybe you created something better!

This time we will draw fur.
In this lesson I describe my achievements.
But this is not a step-by-step instruction, as usual, but TIPS for independent work!

I’ll say right away that it’s more convenient to draw on a tablet.

Forum members probably remember my experience last year - a drawing of Santa Claus. I drew the fur in this picture with a mouse - my hand constantly "sluggish")))))

What is the most important thing when drawing fur? In my opinion - right choice brushes
First you need to decide Which fur you will draw.

The brush used to paint the fur should draw out several hairs at once - this makes it faster and more believable.
I created the brushes using circles and squares in a 300x300pix document (you can take a smaller file). In this case, the brush turns out to be large. Let me remind you how to save a brush: Edit-Define Brush... ( Edit-DefineBrushPreset…)

The screenshot shows two types of brushes and their prints.
The finer the brush details and the greater the distance between them, the lighter and fluffier the print.


To see the difference, I advise you to create different brushes and look at their prints.
This makes it easier to understand which ones are suitable for your drawing.
The brush creation doesn't end there.

You can and even need to play with different settings in the Brush Palette (Window-Brushes, Window-Brushes, F5).

Firstly: size ( Size) brushes - the thickness of the hairs should not be too thick, but it should not be reduced too much, otherwise the fur will turn into a homogeneous mass. It all depends on the size of the document and the size of the object itself.

Secondly: interval ( Spacing) it’s better to set it to minimum - hairs don’t come in pieces.

Third: I advise you to “twist” the brush (change the angle - Angle tilt), while detecting interesting options fingerprints.


The screenshot shows prints of the same brush with different rotation angles. In some cases this can be important.
Experiment!

Also, I used opacity ( Opacity) in the range 25-50% . The most transparent values ​​are for dark brushes, the most visible for light brushes.
To create a more believable result when painting fur, you need to use several brushes. And in order not to change the settings every time (this takes a lot of time and discourages creativity), it is better to save brushes with different settings.


How to do this: first decide which brushes you will use to create fur (their colors, transparency, size...) and save each one separately by opening the tab ToolPresetpicker(1 ) in the properties bar of the Brush tool. Then you need to press the button CreatenewToolPreset(2 ) and for ease of searching in the list - assign a name ( 3 ).

Now, when changing a brush while working, you just need to open a tab with a list of saved brushes and select a tool with the desired settings! Very comfortably!!!)))
Well, now let's move on to creating fur!

We will create fur on the Snow Maiden's fur coat.
I started painting the fur last, when everything else was ready. This way you can immediately see how the fur edge looks.
To begin with, using a soft, OFF-WHITE brush, I painted the base of the fur edge.
When creating a base, you can lower the Opacity ( Opacity) brushes.


Immediately after that I sketched reflexes. Why right away? Because it’s more convenient to distribute the fur this way (i.e. you can immediately see which brush to choose). And so that at the end of a long work you don’t have to redo it, if, for example, dark background Light fur inexplicably appeared.
I placed the layer with reflections at the very top.

Where to start drawing? It’s better with small details (in this case, the hat, sleeves). It will be sample(you should periodically look there - the length of the fibers, the thickness of the fur, the color distribution, etc., so that different parts of the fur product do not differ from each other) and training, if it doesn’t work out the first time, we’ll save time spent on a large piece.

So I started with the header.
For work, it is more convenient to enlarge the document as much as possible, but you also need to periodically look at the result in real size.

I used three brushes: white - opacity 50%, gray - opacity 30%, blue - opacity 20%.
I painted with each brush on a separate layer and for convenience I called them that: light, gray, blue. On the one hand, time is wasted on creating layers and moving through layers during the drawing process, but on the other hand, it is easy to make corrections and the progress of the work is clear. As a result, time is only saved. And redoing... there is nothing worse!
Here I applied another brush setting (see screenshot):

This makes the fur more fluffy... compare.
The drawing algorithm is simple: I started with light fur, then gray, then blue.
The hairs should extend slightly beyond the borders Basics fur. If necessary The basis You can wipe it off with an eraser.


The arrows indicate the direction of the fur fibers.
The distribution of fur fibers is different in each case, this is just an example.


Above the layer with reflections I created a layer - Extra fur. Here final amendments and additions were made for all parts of the fur edge.
The shadow from the fur of the hat also has the right to be)))


The hat is ready.
Now we draw the fur on the sleeves.
When working, I tried to keep the document magnification scale constant - it’s more convenient to draw this way small parts identical. As I already said, when drawing the following fur details, it is advisable to look at the first option as a sample.
The work plan is the same. Drawing on different layers ultimately saves time, but makes the document larger. Everywhere has its pros and cons)))

All that remains is to create the edge on the shoulders and along the edge of the fur coat.
I made fastenings on the Snow Maiden’s fur coat. We must remember that fur fibers get onto such parts.

The arrows in the screenshot show the direction of the fur.


The screenshots clearly show the difference in the drawing process. That's why I'm not writing instructions, but tips for independent creativity.
This is what I ended up with.

Now let's try to draw some separate fur item, well, the same hat. Only entirely fur.
First, let's decide on the style and color, and pick up a brush.


I used these colors. But there can be much more of them, or rather there should be more of them. But within the framework of the lessons we will limit ourselves to this number.
I ended up with 6 brushes with different transparency (the darkest ones are the most invisible).
Let's start with creation Basics caps using a soft brush. To create it, you can reduce the Opacity ( Opacity), as I have said.


Then I drew the fur using the same plan. First, I decided on the direction of the fur and Forward:
-different colors - on different layers,
-changing the opacity of not only brushes, but also the layers themselves,
-sometimes adding blurry copies of layers (it is better to reduce their opacity to a minimum).
And another tip is to change the background color to see any shortcomings and correct them immediately. For example: we draw on white and periodically look at black.



Let's remember the shadows...


How I drew fur on small pommel... I only drew one pommel, and simply copied the others))) and transformed it as needed.


Add a shadow from the cap.
I raised the levels a little more.
That's all!


I really hope that my advice will be useful and “fur” masterpieces will begin to appear from the pens of computer artists on our site!)))

With wishes of creative inspiration,
PIROGOVADESIGN

This lesson was prepared for you by the site team

In this Photoshop tutorial we will look at the process of creating a fur texture.


Final result

Let's start the Photoshop lesson

1. Create a file of size 500 on 500 pixels and resolution 300 dpi - File > New(File > New / Keyboard shortcut "Ctrl+N").


Generally speaking, size doesn’t really matter here; this size is just chosen for clarity.



2. Press the button on the keyboard " D" to assign default colors (black, white).

These colors also do not have to be left black and white, the main thing is that they differ from each other.


3. Applying a filter Filter > Render > Difference Clouds(Filter > Render > Overlay Clouds) 5 once. To repeat the filter, click Ctrl+F.



4. Applying a filter Filter > Stylize > Find Edges(Filter > Stylize > Edge Enhancement).



5. Invert the image - Ctrl+I.



6. Apply the filter again Filter > Stylize > Find Edges(Filter > Stylize > Edge Enhancement).



7. And again we invert the image - Ctrl+I.



8. That's all. Well, if the picture turns out to be dark, then you can use a tool levels (Image > Adjustments > Levels(Image > Corrections > Levels / Keyboard shortcut "Ctrl+L")) make it a little brighter. Open dialog box Levels(Levels) by pressing Ctrl+L and in the section input level(Input values), where written 1,00 , enter the value 1,25 click Ok.

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