How to do a quest at home? Step-by-step instructions and ready-made options. Birthday quest at home for teenagers and adults Task ideas for a quest at home

Do you want to give a birthday (or other occasion) gift to your loved ones in an unusual way? There is a great solution - test your ingenuity and ingenuity! Let the gift not come so easily. The hero of the occasion must find a gift, following cunning clues that will gradually lead him to his cherished goal.

This quest (tasks) is suitable for both children from 8 years old and adults (for example, husband, wife, friend, young man, etc.).

Quest script for finding a gift

  1. You hand the birthday boy a beautifully packaged small box, and in it lies a crumpled note. (you can fill the box with confetti, raffia, strips of paper, etc., so that you still have to find the note):

You didn't expect such a gift -

A piece of paper gathered into a ball?

But this is just the beginning of the marathon!

You'll have to work hard, my friend!

To get the first clue, solve the riddle:

Two bellies, four ears - what is it?

Answer: pillow.

The next riddle lies under any pillow in the apartment (on which they sleep or in sofa, decorative pillows).

  1. Hint #2

Choose a book from your home library. Now you need to make up a word for the next hide and seek place from numbers that will indicate the page, row and serial number of the desired letter.

We write on paper by hand or print it out. We put the note in this book, and the book under the pillow. Encrypt the word PLATE (You can also add color or purpose for complexity, for example, GREEN PLATE, SOUP PLATE).

For example:

The note will look like this (“address” of each letter on a new line):

page row. letter(we don’t indicate this in the note, the detective must guess what these numbers are)

That is, the letter " T" is located in your book on page 150, row 10 from the top, and it is the 4th letter from the beginning of the line. It seems like it takes a long time, but in fact everything is easy and quick to do. It will be interesting for the quest participant, the main thing is to remember, well, or write down the letters.

P.S. Instead of a plate there can be: a flower pot, a favorite cup, the bottom of a lid. In general, anything, but the bottom of something is better. 🙂

3.Hint #3

Glue to the bottom of the selected plate (or something else) QR code. You can download it here ->

How to use the application:

  1. Take a mobile phone with a camera,
  2. Launch the program to scan the code,
  3. Point the camera lens at the code,
  4. Get the information!

You'll have to be well prepared. 🙂 If a detective looks at the code like you know who (there have been cases:), then don’t give up, let him think. Well, or give him the phone and let him try to call you.

The following is encoded: It's time to refresh yourself, my friend! Eat a delicious pie!

As an option: if it’s not possible, or you didn’t have time to print it, then tip #2 we encode the word not plate, but COMPUTER (laptop, tablet), because The code can also be read from the monitor or tablet screen. The quest participant must lift the lid of the laptop, or move the mouse on the PC, turn on the tablet, and there will be a picture with a code open.

  1. Hint #4

Prepare a separate pie (bun, cupcake, cake) in advance (either bake it yourself and hide a note inside, or buy a pie and put the hint at the bottom of the plate/box in a small bag.) You can put it in the refrigerator.

In the hint: Get the word right and you'll get the next clue!

The letters are written randomly (preferably in different colors), or you can cut out each letter separately and put it in a small envelope and attach it to the note.

We write the letters of the next cache: OVEN

Alternatively: microwave, bottle, saucepan, coffee pot.

  1. Hint #5

We continue our home quest to find a gift.

In the oven (can be hidden under pans and pots if they are stored in the oven) the following task:

A little more, a little more! And the difficult journey will end!

Solve the riddle and get the following clue:

In a fairy tale he can fly,

At home, become a decoration.

Answer: Carpet

  1. Hint #6

Let's hide the next message under the rug! It’s good if there are several carpets in the apartment, the search will take longer!

There's a mystery under the carpet:

Round, smooth like a watermelon.

Any color, for different tastes.

If you let me off the leash,

It will fly away beyond the clouds.

Answer: balloon

Prepare a balloon.

  1. Hint #7

Place the following clue in the balloon and inflate it. The ball itself must be hidden somewhere, let the quest participant look carefully, it’s not so simple)).

Examples of hide and seek: on/in the closet, under the bed, on the balcony, in a bag.

As an option: you can inflate several opaque balloons so that you still need to determine which balloon contains the clue. You can also use a helium balloon.

To get the clue, you need to burst the ball.

The test participant finds a task in the ball where he must guess the place of hide and seek.

In the note: Next clue in white high-rise building!

Answer: closet.(replace with the color of your cabinet)

We hide the note on a shelf in the largest closet in the house so that a piece of paper (an envelope, a tail of string tied to the note) sticks out.

  1. Hint #8

Hint found in the closet:

Just a little left! Well done!

The centipede will help you find the next clue,

who has a back, but never lies down!

Answer: chair

We hide the next clue on the chair (glue it to the bottom or to the leg with tape).

9. Hint #9

There is one last step left and the quest to find the gift will be completed!

In the last clue under the chair:

Looks like the whim was a success!

You were able to find the answer to everything!

And you can get your prize

Where does the sun's light come from!

Answer: window

Hiding the gift behind the curtains on the windowsill!

Cards for the quest

To save time during preparation, we suggest purchasing a set of ready-made cards for the quest (in electronic form) for only 65 rubles.

You will receive all materials immediately after payment (within 10 minutes) to the specified e-mail address. Click on the “Place an order” button. You will be taken to the product page, where you will need to fill out the fields and select a convenient payment method.

All you have to do is print it out and hide it around your apartment.
What is included:
1. Cards with tasks (the text of the cards is adapted separately for girls and boys)
2. Blank cards for your own corrections or assignments
3. Individual letters (of the entire alphabet) for task No. 4
4. QR code (encryption for this scenario)
5. Additionally - a stylish “happy birthday” card. It can be attached to a gift that the player finds.

6. Also included is a set with NEW YEAR'S DECORATION.

Attention! The order is sent automatically. If you have not received the material within 10 minutes. (check your spam folder), then write to us immediately in tech. support (address below), we will resend.

By placing an order (by clicking on the “place order” button), you consent to the processing of personal data and agree to the site.

I have already tried to systematize the types of quests. Today I’ll try to remember all the questions I heard from customers about the “moving quest in nature.”

Games that are popular today among children and adults (they are sometimes called “reality quests”, so as not to be confused with computer adventure games) are games based on real-life situations with a lot of puzzles and team challenges. The plot often echoes the stories of acclaimed films and books, so participants, as a rule, easily plunge into the desired atmosphere.

Quest themes

There are presentations on all topics, send requests indicating the specific date of the event, the number of participants, I will send it by email.

Eco-quest “Clean Games”

The quest appeared in the year of ecology in Russia, and is carried out outdoors in a nature reserve, botanical garden, arboretum, or large greenhouse. This is not just drawing attention to the environmental problem, but also real assistance to the environmental institution. Here are some tasks: “Assembling a water filter”, “Environmental survey”, “Coordination”, “Collecting batteries”, “Sorting”, “Escape from poachers”, “Irrigation system”, “Helper chemistry”, etc. All this in the form of interesting puzzles and creative tasks.

Agent 007

Cool ambient quest. Lots of “spy props” in colorful play sets for each team. Employees are involved in the topic several days before the event in a special newsletter. Here is a list of several tasks: “Information Gathering”, “A Second Before the Explosion”, “Radio Message”, “Intelligence Equipment”, “Native Elements”, “Weapons Question”, “Crawler”, “Colored Symbols”, “Bond’s Note”, “Unexpected call”, etc.

Alice in Wonderland

That same strange wonderland in which events are constantly happening that expand the boundaries of consciousness. A costume quest that will help you smile and look at the real world from a fairy tale. A short list of tasks: “Royal Palace”, “Chamber of Secrets”, “Invisibility”, “Miracle Elements”, “Vicious Circle”, “Masters of Illusions”, “Search for Miracles”, “Wonderful Mechanism”, “Cheshire Costume”, “ The Magic Key", "Liberation".

Around the world

Maps, routes, favorite countries and cities, an exciting search for a mysterious chest. The quest is very flexible, the script can be tailored to the client’s task. I will list the main stages of the game: “Global Vision”, “Shooter”, “Cartography”, “Cape Letters”, “Secrets of the Mayans”, “Maritime Communications”, “Cunning Men in Italy”, “Fur’s Mysteries”, “Japanese Communications”, "Return".

Detective story

There was a terrible robbery in your office. Let's say these are important documents or the entire salary of employees. There is evidence, there is a dossier on suspects, there are important witnesses... Quest blocks: “GoPro Camera”, “Ultraviolet Search”, “Mystery Objects”, “Photo Evidence”, “Cipher Circle”, “Unknown Lines”, “Ticket Line”, “Blind Line” reading", "Musical square" and "Fingerprints".

The Da Vinci Code

A great game for fans of books about Professor Langton. Many mysterious riddles and incomprehensible puzzles. Game plan: “Helmet of Truth”, “Light of a New Day”, “Creator’s Personnel”, “The Wise Builder”, “The Painted Forest”, “Secrets of Nature”, “Guide”, “Addition”, “Sixth Sense”, Labyrinth of Geniuses” .

Success Code

This is a search for a universal formula that will help each player find personal and team success. The script has some similarities with The Da Vinci Code, but has its own development. The Guardian, the Wanderer, the Monk and the Merchant will twist the plot with the following tasks: “House of Success”, “Conductor of Energy”, “Key to Success”, “Signs of Fate”, “Circle of Fortune”, “Attention to Detail”, “Wind of Fate” , “There is a way out,” etc.

Mafia

America, the era of Prohibition. Mexican “partners” have come up with a new way to send alcohol across the border. Mafia boss versus police chief - who will win? The teams have many tests: “Collecting evidence”, “Gambling house”, “Tsltramafia”, “Mafia in faces”, “Message from informants”, “Knot”, “Hooligans”, “Communication channels”, etc.

mission Possible

Unknown hackers hacked into the company's accounts. They are actively purchasing villas and yachts... How to penetrate an enemy laboratory and block passwords? There is a long way to go: “Laser Networks”, “Security Room”, “Electronic Key”, “Hearing Point”, “Ultra Technologies”, “Space Intelligence”, “Corpse”, “Truth in Color”, etc.

Russian fairy tale

There are many charming villains in the fairy tale and there is always a good ending. Everyone is familiar with the habits of the heroes, everyone knows where Koshcheev’s death is kept, but you still need to think! This is the path to follow: “Dobrynya’s Gift”, “Noisy Key”, “Bogatyr’s Jump Rope”, “Bogatyr’s Rocker”, “Sticky Leshy”, “Ivanushka to the Rescue”, “Koshcheev’s Machinations”.

Heads and tails

The fateful coin will determine which team will complete the easy version of the task, and which will complete the most difficult one. Lucky ones often win, but it also often happens that close-knit teams are outperformed on points. Here is a list of tests: “Chinese construction site”, “American action”, “Mexican circle”, “Japanese robot”, “Greek labyrinth”, “Meeting with an Indian”, “Sounds of Austria”, “English rose”, etc.

Born of the USSR

An era that is fresh in the memories of those over 45. The younger generation also thinks that everything is familiar - very often mothers and grandmothers tell Soviet “tales”. There are a lot of thematic props, participants can easily plunge into the 70s: “On the Road of Knowledge”, “Nuclear Safety”, “Grandma’s Garden”, “Entertaining Mechanics”,

Sherlock

An incredible story about the disappearance of Sherlock Holmes himself. Watson turns to the management of your company for help, and you need to look for the great box with the help of modern technologies. Quest stages: “Protective Grid”, “Criminal Traces”, “Ultravision”, “Transformation”, “Tangible Information”, “In the Labyrinth of Evidence”, “Lucky Loss”, “Key Cipher”, “Connected”.

Where is this game played?

There are a lot of options! This could be a recreation center, the territory of a sanatorium or an estate. If your office is located in an area with trees, cozy gazebos and fountains, great! There you can also conduct an interesting quest. However, we once ran around Sokolniki Park - it was also great. The main thing to remember is that at the final stage of the game there is a buffet. Sometimes players need a place from which they can change for the formal part of the event. In this case, it is more convenient, of course, at a recreation center. The quest is more interesting if the area is large enough so that the teams can move around a little, moving around the map from point to point. If there are many teams participating in the game, they will not interfere with each other's challenges. The organizers will offer you options for holding the event, since over the years they have acquired vast experience and ready-made maps of the area of ​​​​many popular venues. All you have to do is name a convenient direction, and then it’s a matter of technique, as they say.


How many participants can there be?

10 is boring. And 20 too. It’s interesting to divide into teams when there are 50, 80, 100, 300 of you... There was a quest for 800 people. They will advise you on how to do better - make more teams or increase the number of players on each team. It depends on the plot you choose.

Where does it usually start?

Option 1. For example, each employee receives a letter by mail from the manager, which may contain a message that “secret corporate information was stolen from work servers, the dissemination of which seriously threatens the future of the company. Management asks employees to join operational search work in a certain area where detectives managed to find traces of the kidnapper.” The date, place and time of the game are indicated. Or so... The letter comes from Robert Langton, the main character of the book “The Da Vinci Code”. He plans to come to Moscow in search of an ancient artifact that was lost many years ago. Now Langton turns to your company’s employees for help in finding the cryptex...

Option 2. The employees simply come to the recreation center for a standard corporate barbecue party, but they soon realize that they are involved in the investigation of an unusual crime. There are other options that our managers will tell you about. Of course, in each case there will be detailed instructions, so you shouldn’t be afraid that you won’t know how to start the game. Each team receives a box with valuable instructions for completing the tests, a map, a test guide book and handouts, which are different for each topic. For example, in a detective story, you might be given fingerprints on a wine glass, a SIM card, a piece of newspaper, a glove, a pen, a pack of cigarettes, the remains of a burnt letter, etc.


Types of tasks

The division is conditional, there could be many more points, these are the main ones:

  • Tasks with the participation of professional actors

During the game, you will have not only the host, but also several characters. They are not just dressed in themed costumes, but they are also the custodians of important information that you need to get by asking the right questions.

  • Team assignments

In the quest, many challenges cannot be completed alone or together. Everything is arranged in such a way that each team member must be a participant in the process. Sometimes several people are needed to hold a prop, search for an item, or quickly gather information in an area of ​​100 square meters.

  • Logic tasks

Solving puzzles, codes, rebuses and comparing facts also requires a collective mind, but to make the final decision it is imperative to choose a leader who will take full responsibility.

Test examples

I will briefly describe a few tasks. This is a mix of different quests; these tasks do not appear all together in one game.

  • Defuse a bomb, the dummy of which is built into the case. You open it and the timer starts counting down 90 seconds. Did not have time? No, of course there won't be an explosion, just a sound signal
  • You need to take fingerprints from a glass or lighter and compare them with those provided to you by the detective
  • One of the participants puts on a helmet with a camera, but he himself does not see anything. The coordination of his movements will be controlled by the entire team from the tablet using speech commands
  • You need to get to the folder with documents or the required key to the safe through a laser alarm
  • Arriving at the indicated location, players find a landline phone that suddenly starts ringing. It could even be a city payphone. You need to listen carefully to the message with further instructions or hints
  • To disconnect the electronic key, you need to carefully slide it along the curved metal rod
  • The team receives a set of walkie-talkies, with the help of which they need to quickly collect information over a fairly large area. These are signs on trees and houses, coded words or fragments of objects
  • Reveal inscriptions on an ancient scroll using special solutions
  • Solve the puzzles of the Master of Riddles, who appears several times during the game in the most unexpected places
  • Solve the mystery of the ancient scales
  • Coping with a large manual maze in which the ball must fall into certain pockets, but at the same time sometimes hides in the “blind” spots
  • Use the power of the four elements - water, fire, earth and air to solve the password
  • Solve a chemical puzzle by mixing different substances
  • Get passwords to open cryptexes, boxes, cases, safes, etc.

"Home quest" is a win-win and very simple way to entertain your family and friends at home or in the country. Using a home quest script, you can, for example, congratulate the birthday person on his birthday in an original way. The quest can be carried out for almost any event or even without an event. This game is a sequential chain of tasks written on bright cards. Each card is hidden in a specific place. The player or players find the corresponding card at each stage of the game, solve the puzzle, and the resulting answer points them to the place where the next task is hidden. After going through this entire chain, they find a hidden gift or congratulation.

Items and places

All tasks in this quest are presented in several versions with different answers. You can use our quest scheme or create your own. In this case, you will need to carefully consider all its stages and choose from our list of participating places the one that suits you.

List of objects involved and places where you can hide clues (tasks):

Sofa/cup, rug/book, bag/spoon, battery/balcony, chest of drawers/shelf/bucket, blanket/chair/magnet, iron/box/tray, clock/mirror, toothpaste/toothbrush/pan, fruit/music, glass/door, refrigerator/oven/TV, lamp/shoes, computer/candy/picture, flower/magazine/mug, table/chair/cabinet and any other places or objects that you can introduce into the quest using our special templates. Answers related to one task are indicated through "/".

Description of tasks

Below is a brief description of each task.

Files prepared for printing with images of cards and instructions for organizing the quest are provided in a downloadable archive.

1. Make up a word

A simple warm-up task: letters are written on a card, from which you need to create a keyword.

2. Task “Sports crossword”

Using the icons of sports, you need to determine their names and decipher the word.

3. Task “An extra word”

In several groups you need to find extra words. This will help you get a hint where to go next.

4. Task “Song”

There are missing words in the famous birthday song. You need to remember them, and then they will help you decipher the clue word.

5. Task “Cities and Countries”

It is necessary to compare the names of cities and countries in which they are located.

6. Assignment “Writers and Works”

Knowledge of famous Russian literary classics and their works will help solve this problem.

7. Rebus task

Several interesting puzzles from which you can choose one or use all of them as you wish.

8. Question

An interesting question about knowledge and erudition.

9. Task "Filward"

You need to find a few words in the wordword and understand what they are all associated with.

10. Origami task

An interesting puzzle in which you need to fold a card in a special way to read a secret word.

11. Task “Number sequence”

12. Task “Curly code” For the tasks “Make a word”, “Cities and countries”, “Origami”, “Postman”, “Puzzle with matches” and “Compose a square” there are templates that you can fill out yourself, coming up with your own answer and, accordingly, the search location next task.

In addition, the kit includes blank card templates into which you can write your own tasks.

Quest tasks are a very interesting and popular entertainment. Players are given various riddles and clues, with the help of which they move from one point of a given route to the next, receiving pleasant surprises for this.

Questions asked to participants are often united by one topic that the quest is dedicated to. The main requirement for their composition is diversity and unusualness. The degree of fun of the game depends on how difficult they are. But when coming up with clues, it is also important not to go too far and not make them overly complex.

Main classification

The simplest tasks for quests in terms of level of preparation are questions in notes. They are encrypted on pieces of paper that participants need to find or earn at each stage of the competition. There are many varieties of them.

    1. The name of the next point of movement is cut into separate letters, which, when put together correctly, participants will know where to go next.
    2. Use of puzzles and charades. They can combine pictures, numbers, letters, which, if interpreted correctly, give clues about the further route of movement.
    3. Riddles in logical series. For example: “Heat comes from the oven, but where does the cold come from?”
    4. An option in the best spy traditions is tips written on paper using melted wax. To find out the answer, you need to color the leaf with colored pencils.
    5. Placement of signs along the entire route. But these do not necessarily have to be ordinary arrows. You can use flowers of a certain type or traces of an animal. Tasks are often done in this form for For example, you can tell them: “Follow in the footsteps of the lion cub and you will find a pleasant surprise.”
    6. The phrase that makes up the clue may contain mixed words. Players need to place them in the correct order. This is the only way they will know what to do next.
    7. The assignment is written backwards and must be read correctly.
    8. The hint is applied to paper using lemon juice or milk. Along with the leaf, participants are given a candle and a lighter, thanks to the heat from the fire of which the words should appear and direct the players to the next point.
    9. Digital encryption of words is used. For example, instead of each letter its serial number in the alphabet is written. The clue must be guessed or won at one of the previous stages.
    10. As a task for an indoor quest, you can use an object located in the room in several copies, one of which contains hidden instructions regarding further actions. This could be a book, a box, a nightstand and the like.
    11. Another interesting option is to use clues written in the form. Decoding them is not an easy task, but it is very exciting and interesting.
    12. Riddles can be encrypted using pictures, each of which symbolizes part of the name of the next destination.
    13. Messages are also placed with magnets on the refrigerator door.
    14. Notes are hidden inside cookies, candies and other products.

In order for participants to successfully complete all stages of the competition and get the maximum amount of pleasure from it, the tips must be interesting and original. For victory in each individual stage and the game as a whole, you need to prepare prizes.

Since the tasks for quests directly depend on the chosen topic of the competition, we will consider the most popular options for conducting it.

You can get confused even within four walls

You don't have to go outside to play this game. The indoor quest tasks are no less exciting than the outdoor ones. There are several varieties of this type of game.

  1. Escape from the room. Just by the name itself it is clear where this competition is held. Its essence is that participants are locked in an entire apartment or a separate room, and with the help of clues they must find the key to get out of it. This is a very unusual and interesting way to entertain guests who come, for example, to celebrate a birthday.
  2. Tasks for quests in the office Great for surprising your boss. If the company is small, each employee can come up with one puzzle for the boss and thoroughly enjoy watching him rush around the building in search of a solution and his gift. The office is an ideal place to hide a lot of clues, solving which will be an unforgettable entertainment.
  3. Interesting examples of tasks for a quest in a shopping center. And if it is also large, you can organize a truly unforgettable game in it. After all, in large shopping complexes you can often get lost, even just while shopping, and what can we say about looking for clues and solving puzzles! For example, you could give participants a photo of a dress and they would have to find out its price. But first you need to find a boutique that sells this particular model of clothing item. Also, as an option, hide the piece of paper with the next task in some jacket, which you will also need to find from the photo. But in the case of this task, you will need to warn the store staff in advance so that no one accidentally sells this item to anyone.

We turn on our brains to the fullest

Who said that intellectuals can only be measured by their knowledge? They can be no less nimble and active than others. If you have a few of these bookworms among your friends, get them out of their textbook-strewn rooms and into the fresh air.

Arrange for them a quest in the style of the TV shows “Who Wants to Be a Millionaire?”, “The Smartest” and “What? Where? When?" Prepare encrypted messages-hints on knowledge of various facts from history, geography, physics, biology and any other sciences. Make sure that the answer to each question serves as a clue to your next destination.

You can also organize a similar test for your significant other on the anniversary of your relationship or on any other occasion. Only in this case, questions must be tied to dates, places and events from life together.

If your "victim" loves the TV series "The Big Bang Theory", involve its main character Sheldon Cooper in the case. The confusing notes, written in an abstruse style in the style of this eccentric physicist, will greatly amuse any connoisseur of intellectual humor and will make him rack his brains thoroughly over the clues.

For the little ones

Children's tasks for a quest game can be no less exciting and interesting than adults. To organize such a competition for your child and his friends, use your favorite cartoon or computer game characters. Write your questions on pieces of paper with a picture of a particular character. You can use images from one cartoon, organizing the entire quest in its style, or from several at once.

The computer game “Klondike” can serve as an excellent source of inspiration. Quests and tasks invented on its basis consist of searching for various artifacts related to the theme of the Wild West. For greater realism, children can be dressed up or fully dressed up in the best traditions of Westerns.

Participants can go in search of treasure, following the directions of the map. On it you will depict several streets closest to the house, designing it in the style of the Klondike game. Quests and tasks of this type involve searching for treasure, opening hiding places, asking friends for help, etc. This adventure will bring kids a lot of joy and pleasant gifts. Any holiday with such a game will become an unforgettable event in the life of every child.

“Klondike,” the quests and tasks in which are very exciting and varied, is far from the only option for an interesting game. A moving quiz in the style of the movie “Pirates of the Caribbean” would also be great. At the final destination of the journey, a man dressed up as Jack Sparrow will be waiting for them, who will present the treasure to the winner.

Hiding the answers away

You can come up with a wide variety of interesting tasks for the quest. For example, use your old suitcase and hide the grand prize in it. And let the participants collect the code that will help open it, one by one, throughout the game.

To come up with tasks for quests in the apartment, use a deck of cards. Scratch directions for the next step on the end of it and give it a good shuffle. To make out the message, players will have to put the cards in the right order. Give them a hint that says something like “Hearts, clubs, spades and diamonds will reveal to you the secrets of the future.” This will let players know what cards they should be looking for and what order they should put them in.

We present gifts in an original way

To give an unusual gift to the birthday boy, you can also use a quest. Birthday tasks can be very different. For example, you can arrange a whole trip around the city in search of a present. The end point will be a dressing room with a bunch of boxes, in one of which the treasured souvenir will be hidden, and to find it, you will have to open them all.

You can also arrange an exciting quest around the city, the tasks of which will lead the birthday boy to a place where a surprise congratulatory party awaits him. Here's how you can start your journey. Leave a piece of cake in your friend’s room the night before with a note containing something like this: “Well, your birthday has come. Today everything will be for you, but to get the treats prepared, you will have to work hard. After all, nothing in this life comes easy. And even your holiday is no exception. To start, dress comfortably, eat some cake, and recharge your energy with some coffee. You’ll soon find out what to do next.”

If you are going to give the birthday boy some clothes or jewelry, you can leave the following message in the coffee can: “I hope you liked the cake and you finally woke up completely. If yes - well done! Now take something stylish with you and go in search of your happiness.” Even if there is no surprise among the things, you can simply hide a note in the closet with further instructions.

If you want to give a mobile phone as a birthday present in an unusual way, let the participant receive one number at each stage of the game. They will consist of a phone number, by calling which, in the end the birthday person will find his gift.

We fight the insidious numbers

Interesting quest tasks can be created using numbers in a variety of ways. These can be either the most basic tasks like counting the number of steps in a house, or sophisticated puzzles. You can encrypt the code in a magazine or book. Participants will first have to guess the name of the required publication, and then use the given page, line and word numbers to find a clue to the next action.

Quest tasks also often consist of unraveling the phone number of the person who received the key to the next step by email. To guess the treasured numbers, you need to find information on the Internet as quickly as possible about the height, age of stars or dates of famous and not so famous events. Such a puzzle might look like this.

A good example

“Are you finally here? I can’t even believe that I finally made it! I am sure that you will not go further, because this task is clearly not up to you. The fact is that the necessary code was sent to one person, whose name I will not say. You can only contact him by phone, but you won’t get his number either. Whether you like it or not, you will have to guess it. So the first number is Arnold Schwarzenegger's weight in grams, you need the second number. Next is the fourth number from the year of birth of Leonardo DiCaprio. Then - the second growth figure of his Wolf of Wall Street co-star. Renee Zellweger's birthday month. Then - the second half of Penelope Cruz's foot size. And the last number is the date when Jason Statham's girlfriend was born. May the great star expert Google help you!

Examples of tasks for a quest of this type can be encrypted as your heart desires, and use any wording that comes to your mind. Since completing this task requires the help of an Internet search engine, you can ask questions of any complexity. It is also not forbidden to mention stars in whose biographies your friend-player is not very strong. But to make it even more interesting for him to look for answers, you can ask for information about his idols.

Hollywood to the rescue!

Tasks for quests in the office and on the street can be organized in the style of any films and TV series of the group of people for whom the game is being played. You can come up with a myriad of riddle options.

For example, you can use the “Men in Black” theme in a very interesting way by starting the competition with the following note: “Greetings, Earthling! We, Agent K and Agent J, need your help. We have detected it coming but have not yet identified the planet from which it was sent. This could be a warning to people about an alien invasion of Earth, so they need to act very quickly. The message is encrypted. The best of our agents are struggling to decipher it, but they can’t do it without you. We have parts of the message, but without help we cannot reconstruct all its contents. Start searching the entire text immediately! You will be Agent M and will receive all the necessary data from Agent B. Don’t forget that the fate of the planet is in your hands! See you later!

A sea of ​​topics

An interesting hunt for monsters can be organized during a quest in the style of the series “Supernatural”. For lovers of royal intrigue, the ideal option is the Game of Thrones competition. And for fans of The Walking Dead, an unforgettable surprise will be meeting the zombie apocalypse on the city streets.

“The Lord of the Rings”, “Harry Potter”, “Transformers”, “Fast and the Furious”, “Batman”... This list can be continued indefinitely, because any popular film is simply a storehouse of facts that can be used to write riddles. The same can be said about online entertainment. For example, the game “Klondike” is perfect for this purpose; its quests and tasks will make the holiday unforgettable.

State educational institution

secondary vocational education

Agricultural College

Quest

"Room of Mysteries"

2015

Content

Introduction 3

Scenario of the quest “Room of Mysteries” 5

Applications 10

Appendix A.11

Appendix B13

Appendix B14

Appendix D17

Appendix D20

Appendix E21

Appendix G.22

Introduction

Since 2007, the state professional educational institution “Prokopyevsk Agrarian College” has had a student scientific society (SSC) “Stimul”, which unites creative, initiative students of all courses and specialties who want to engage in educational research, scientific research and project activities. The official governing body of the SSS is the Council, which consists of up to 15 students who coordinate the activities of the student scientific society. Every year the composition of the Council is updated, graduates leave, junior students are added.

Active Schools are held annually for members of the SNO Council, which help children get involved in research and design activities and contribute to the formation of a unified team of like-minded people. Aktiva schools take place in various organizational forms. In the 2015-16 academic year, the SSS Council was updated by 85%. The Aktiva School program is presented in Appendix A.

This development presents the scenario of the quest “Room of Mysteries”, which was carried out at the 1st stage within the framework of the School of Activities of the student scientific society “Stimul”.

Objectives of the quest for leaders of research and development work:

    Analyze the activities of students in a non-standard situation

    Identify the leaders of the SNO Council

    Form a team of like-minded people

Quest objectives for members of the SSS Council:

    Overcome various tests presented in the form of creative, intellectual tasks, instructions, encryption, etc.

    Collect the maximum number of keys (5) to exchange them for hints for finding the treasured manuscript

    Using electronic resources, find the phone number of a teacher who will open a closed room.

Generated general competencies:

OK 2. Organize your own activities, choose standard methods and methods for performing the presented tasks, evaluate their effectiveness and quality.

OK 3. Make decisions in standard and non-standard situations and take responsibility for them.

OK 4. Search and use the information necessary to effectively complete the presented tasks.

OK 5. Master information culture, analyze and evaluate information using information and communication technologies.

OK 6. Work in a team and team, communicate effectively with colleagues and management.

OK 7. Take responsibility for the work of team members (subordinates), the result of completing tasks.

Maximum quest completion: 1 hour

Quest participants: 15 students, members of the SSS Council

Quest leaders: Chernykh I.A. , Vasilenko A.A., Mironenko G.V., Chereneva T.V.

Venue: methodological office, consisting of two rooms.

Scenario of the quest “Room of Mysteries”

After the acquaintance training, which was conducted by educational psychologist Zarbidis I.P., a coffee break was organized for participants of the Aktiva School. The teachers are changing clothes at this moment. Chernykh I.A. – the head of the Aktiva School, represents the role of the Master, she is wearing a black confederate; Mironenko G.V., Vasilenko A.A. perform the role of Tutors, they wear white Confederate uniforms.

Chereneva T.V., one of the leaders of research and development work in the SSS, leaves the room. A loud knock is heard on the door and she locks the door from the outside. The Master and Tutors come out.

Master: Dear friends, today you have become hostages of a room of riddles, in order to get out of here you will have to go through a series of strength tests, for this you should work as a close-knit team and a friendly team. During the process, you must follow step-by-step instructions and tasks to collect the maximum number of keys (there are 5 of them). All keys are exchanged for hints from the treasured manuscript, which will tell you how to find a way out of this room. Today the eldest here is I, the Master. With me are my assistants, your Tutors - Anna Anatolyevna and Galina Vasilievna.

Friends! I invite Vyacheslav, Maxim and Danila to come to me. These three wonderful guys will become your captains for today. Now we’ll find out who gets into which team. I ask all quest participants to come to me and choose any figure from those offered. The captains also choose a figure from three possible ones and begin to assemble their team. As a result of adding the figures, you should get a picture with the name of the team (Appendix B.)

Participants collect pictures and teams are formed.

Task 1. Encryption

The captains receive envelopes with a rebus, solve it and find instructions for action, according to the encryption (Appendix B.)

    Instructions in the second cabinet from the window on the second shelf in the center

    Instructions in the first cabinet from the window on the top shelf on the left

    Instructions in the middle cabinet on the bottom shelf in a book

Task 2. Search for an unknown object

The team distributes roles and acts according to the instructions (Appendix D), which were found as a result of completing the first task. The search should lead to finding a bonus, which is exchanged with the Master for the first key.

Master: So, you have completed two tasks and have one treasured key each. Now you have to pass tests of an intellectual nature. Each team must answer two questions. Thinking time is no more than 20 seconds. The correct answer to the question gives you the right to the key.

Task 3. Intellectual competition

The master asks questions to each team in turn, so in total there are two questions per team.

    In order not to lose it, it must be demonstrated, and in order to possess it, it must be nurtured and never lost ⃰ (character )

    Courageous, alive, flying. Secret or administrative. On earth they recognize a sailor by it *(gait )

    Tall, domineering, short, timid. In his declining years he may change, Out of fear we may lose him *(voice )

    When we lose her, We don’t know anything else, But as soon as we find her, you become who you were ⃰ (memory )

    Some people go crazy about it. It blooms and fades. And others prefer happiness to her. Although it is in her that they look for salvation *(beauty )

    The wind sways and excites him. Everything he sees he devours, but if he is not pacified, then this is the end. ⃰ (fire)

For each correct answer a key is given.

Master: Dear friends, you have passed part of the test in the intellectual competition, and now you have to solve a puzzle task. If you solve it correctly, you will receive the fourth treasured key. Each team selects a puzzle task by random selection and solves it (Appendix D.)

Parking

Salty breakfast

Seven sisters

Master: You have shown your search and intellectual abilities, the time has come to show yourself creatively - in a word, transform into a fairy-tale hero. Each team receives the task of pantomiming one of the proposed children's fairy tales. However, not only children, but also adults love fairy tales. Your task is to show a well-known fairy tale in a modern way, but in such a way that others will fully understand and name it. If you successfully complete the task, you will receive another key. Each team has 20 minutes to prepare. Fairy tales:

"Little Red Riding Hood", "Kolobok", "Puss in Boots"

Before the fairy tales show . The master warns: The tale must be viewed from beginning to end without naming it, after the artists bow to the audience. Let's call her. If the fairy tale was identified correctly and the audience liked it, we recognize this by applause, then the team receives the last key.

Master: Dear friends! The crucial moment comes, all teams are ready to search for the treasured manuscript. Each team earned clues. Now the captains will come up to me and, in exchange for the keys, they will receive a hint to find their part of the manuscript.

Once all three parts of the manuscript are found, you will need to put them together, read the contents and act according to the instructions.

Happy searching!

Hints for the "Cat Scientist" team

Ficus

Room with a clock

Pets

Folder for papers

My own game

Hints for the "Scientific Owl" team

Room with a painting

Door-window

TV

Communication device

Gray cover

Hints for the “Wise Fox” team

Room with three windows

Cup

Corner

Box

Painting

The teams are looking for parts of the treasured manuscript that are hidden in the office. Hints serve as guidelines. After the teams have collected the three parts of the manuscript, they must put them together, read the message (Appendix E.) and do what it says.

This task is completed jointly. To do this, use a computer with Internet access. Students should open the main page of the Agricultural College website, open the tab “college life ", then the tab "students ", Further "student scientific society ", Further "website of Chernykh I.A. .

On the personal website of Chernykh I.A, you need to open the “miscellaneous” tab and then “October 1, 2015 ", download the link (text of the link in Appendix Zh.) and call the specified number with the words “Dear Tatyana Vitalievna, open the door for us.”

The quest “Room of Mysteries” was held on October 1, 2015 (photo report is presented in the programMicrosoftPowerPointas Appendix I.)

APPLICATIONS

Appendix A.

PROGRAM

Aktiva Schools

Council of the student scientific society "Stimul"

The date of the: October 1, 2015

Location: State Educational Institution of Secondary Professional Education Agrarian College, lecture room, audience 26, methodological room

Head of the asset school: Chernykh I.A.

Educational psychologist: Zarbidis I.P.

Teacher participants: Vasilenko A.A., Mironenko G.V., Chereneva T.V.

Student participants: Agalakova Alina 313 gr.

Kokovikhin Danila 113.1 gr.

Vasilyeva Anna 214 gr.

Ganzharova Anastasia 214 gr.

Tsyplakova Ekaterina 214 gr.

Tolstobrova Julia 414 gr.

Zavalishina Ksenia 414 gr.

Kessler Sofia 314 gr.

Tumanova Anastasia 514 gr.

Ageeva Maria 514 gr.

Yurtaev Vyacheslav 114.2 gr.

Galdaev Maxim 114.2 gr.

Maksimov Alexey 114.2 gr.

Vinokurova Ksenia 213 gr.

Polevkina Anna 213 gr.

Purpose:

Development and popularization of the student scientific movement in college

Tasks:

    Create conditions for the formation of student self-government with each other and the heads of research and development work

    Introduce project activities and quest technologies

    Develop a unified strategy for the activities of the SSS for the academic year

Event plan

p/p

Stage and type of activity

Time frame

Location

STAGE 1

1.1

Dating training

8.30-9.30

Methodical

cabinet

1.2

Coffee break

9.30-9.45

Methodical

cabinet

1.3

Quest “Room of Mysteries”

9.45-10.45

Methodical

Cabinet

STAGE 2

2.1

Competition for the best name and motto of the SNO

10.50-11.30

Lecture room

2.2

Presentation of implemented projects of SSS students

11.30-11.50

Lecture room

2.3

Public speaking training

11.50-12.20

Lecture room

2.4

DINNER

12.20-12.50

dining room

STAGE 3

3.1

Webquest “College anniversary through the eyes of a student”

13.00-15.00

Audiences 26, 25, 27

3.2

Tea break

15.00-15.15

Methodical

cabinet

3.3.

Presentation of student projects

“College anniversary through the eyes of students”

15.15-15.45

Lecture room

STAGE 4

4.1

Watching the video “SNO Council” and individual work with questionnaires

15.45-16.00

Lecture room

4.2

Discussion of a unified strategy for the activities of SSS

16.00-16.10

Lecture room

4.2

Final training (reflection)

16.10-16.30

Lecture room

4.3

Analysis and discussion of the event among teachers of quest participants

16.30-17.00

Methodical

cabinet

Appendix B

Wise Fox

Pictures with names for dividing into teams
"CAT SCIENTISTS Y" »

"SCIENTIFIC OWL"

Appendix B (1)


Appendix B (2)

P

Appendix B(3)

Appendix D

Instructions for commands

Instructions for action:

1. Stand at the edge of the middle cabinet in a large room, facing the TV (next to the tea table).

Reader reads out instructions to seeker

3. Take eight big steps forward, stop.

4. Turn to face the window. Take three steps forward.

5. There is a rotating structure in front of you, examine it with your hands and name what it is

6. That's right, this is a chair, sit in it

7.Place your right hand down under the seat

8. Find a round object, grab it and tear it away from the chair

untie the eyes of the seeker

Instructions for action:

Distribute roles within the team: 1 participant seeker, 1 participant reader, 2 observers, 1 recipient.

Your task is to find an object that is somewhat similar in function to a famous Russian souvenir. He is in this room. To detect it, you must strictly follow the instructions.

Reader reads out instructions to seeker

1.Stand at the front door facing the window

Reader reads instructions to observers

2.Blindfold the seeker and control his actions throughout the search

Reader reads out instructions to seeker

3. Take a step forward, stop.

4. Turn 90 degrees to the right. Take four steps forward. Stop.

5. Turn 90 degrees to the left.

6. Take three steps forward. Stop.

7. Bend over and open the cabinet door with your right hand (on the right)

8. Feel the box and the round object in it, take it out

The reader reads out the instructions for observers - untie the eyes of the seeker

9. Give the item to the recipient

The reader reads the instructions to the recipient

10.Open the item, get the bonus, you must exchange this bonus with the Master for the key.

It will be useful to us to find the manuscript

Instructions for action:

Distribute roles within the team: 1 participant seeker, 1 participant reader, 2 observers, 1 recipient.

Your task is to find an object that is somewhat similar in function to a famous Russian souvenir. He is in this room. To detect it, you must strictly follow the instructions.

Reader reads out instructions to seeker

1. Stand at the window opening between the first and second windows of a large room opposite the door

Reader reads instructions to observers

2.Blindfold the seeker and control his actions throughout the search

Reader reads out instructions to seeker

3. Take five steps forward. Stop. Turn 90 degrees to the right.

4. Take four steps forward. Stop.

5 Turn 90 degrees to the left

6.Take a big step. Stop

7. Find a chair in front of you and sit in it.

8. Lower your right hand down and remove a round object from under the chair cushion.

The reader reads out the instructions for observers - untie the eyes of the seeker

9. Give the item to the recipient

The reader reads the instructions to the recipient

10.Open the item, get the bonus, you must exchange this bonus with the Master for the key.

It will be useful to us to find the manuscript

Appendix D

Puzzles

    What parking number is hidden under the car:

Answer: Turn page number 87

2. Breakfast preparations were in full swing in the pioneer camp dining room. The guys from the second squad decided to play a joke on the others. They made their way into the dining room and threw 4 packs of salt into a huge saucepan. The children of the 4th detachment did not sleep either. They also sneaked into the dining room and threw 6 packs of salt into the pan. As luck would have it, a similar idea came to the minds of the guys from the 10th squad. They collected all the remaining salt in the dining room and also threw it into the pan. When it was time for breakfast, it turned out that the breakfast was under-salted, and there was no salt in the dining room.

What dish was served for breakfast at camp?

Answer: boiled eggs

3. Seven sisters are at the dacha, where each is busy with some kind of business:
first sister - reading a book

second sister - cooks food

third sister - plays chess

fourth sister - crossword puzzle

fifth sister - does the laundry

sixth sister - takes care of plants

What does the seventh sister do?

Answer: plays chess

Appendix E

Text of the treasured manuscript

Dear friends!!!

This manuscript has reached you, which means you are almost there.

Your direct task is to find a series of numbers that will help you get out of this room today.

To do this, you will need miracle technology without which humanity cannot exist today. Luckily, there are two such inventions in this room. It is better to use what is located in a small room. Approaching it, find a site well known to all of you. There is a tab in its menu that reflects the activities of one decent organization. Having opened it, you will find an appeal to your loved ones. Next, select a tab consisting of three words, two of which are adjectives. This tab will show you the last name of the person who is among us today. Just a click of the mouse and you will be taken to a page called “Information lesson”. In the fifth tab at the top with a down arrow, you will find today’s date “October 1”, and then proceed according to the instructions.

Good job!!!

Appendix G.

Dear friends!

You showed your resourcefulness and ingenuity, and most importantly, you acted together and amicably.

In front of youcherished number

8-908-943-71-71

Call it and contact the owner of the number with the words

“Dear Tatyana Vitalievna,

open the door for us!”

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